

So far, the mod has been tested on seven high-end graphics cards, and all but one was able to maintain a stable 60 frames per second with the mod enabled (the Radeon RX 550 was the only one that couldn't reach that high). The mod's creator said on NexusMods that this is merely the "alpha" version of the lighting overhaul for Dark Souls 2, and they'll actually be improving and expanding upon it further down the road. The work doesn't even end with this impressive makeover, either. The mod's creator has enabled an entirely new feature through their work, and not only that, they've also overhauled shading model techniques for the whole game. Oh, and if you thought there was a weird grey filter on some of those screenshots, that's actually volumetric fog.

There's a stunning amount of detail packed into this, as it completely overhauls Dark Souls 2's lighting on PC to give it incredibly realistic detail, effectively breathing new life into the game with a fresh coat of paint. Judging from some of the mod screenshots, that bold claim might just be true.
